This week long -suffering GTA: The Trilogy received the first patch with a lot of amendments in a long time. Among other things, Rockstar Games removed part of the references Grove Street Games – studio responsible for remasters. Boss GSG Thomas Williamson (Thomas Williamson) sharply commented on this change.
In the social network X Williamson did not turn to Rockstar Directly, but made an unambiguous hint:
Purely hypothetically: in the uptage, removing the main developers from the credits of the main developers, especially if the update contains hundreds of corrections that were provided by these developers and for years could not get to the players.
Speaking Entire Hypothetically: It’s a Dick Move to Remove Primary Developers from Credits in an Update, Especially When An Update Includes Hundreds of Fixes Thixes Thixes Thixes Thixes Thice Were Provided by Those Developers that Stayed out of Players’ Hands for Years.
– Thomas Williamson (@tswilliamson) November 14, 2024
Williamson, However, he was mistaken: mention Grove Street Games In the credits, just the same remains – the name of the team disappeared only from the initial screens, as well as from the section of copyright.
Users X accepted the words of the director in hostility, criticizing the reissues from his team.
You have constructed a port of 360, threw a mobile port, constructed Definitive Edition.
3 chance
3 failure
And the habit of fans who love video games, I just don’t understand why Rockstar I chose you.
You Screen Up The 360 Port, You Screen Up the Mobile Port, You Screen Up the Definitive Edition.
3 Opportunites
3 Failures
And an insult to the fans who love This Media, Im So confused How Rockstar Chose You Guys.
– Whippy 🇦🇺 (@whippynotpoopy) november 15, 2024
Now you would want recognition for spoiling the legendary games from the beginning of the 2000s until they became an amusing junk, which is held on glitches and poor-quality II-Apskayle. You spent attempts to fix these games more time than took the development of originals.
Imagine Wanting Recognition for Taking ICONIC FROM THE EARLY 2000S and RUINING THEM UNTIL THEY BECOME BUGGY Messes HELD TOGETHER BY GLITESS AND POORLY EXECETEDED AI Upscales. You’ve Spent More Time Trying to Fix These Games than It took to Develop The Originals. ☠️
– Gary (@Garykj95) November 15, 2024
Not hypothetically: to develop some of the most popular remasters of all time and to ruin everything to such an extent that it is better to play the originals – this is the beasts.
Speaking Not Hypothetically at All, It’s a Dick Move to be the Developers of the Most Requested Remasters of All Time and Bungle the Entire Damn Thing to the Point Were The Originals are a Better Experience.
– 🧇ϣ₳ӻӻⱡɇ🧇 (@heywafflewaffle) Novmber 14, 2024
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Grand Theft Auto: The Trilogy – The Definitive Edition
The best comments
“And here we can observe an example https://frostybet.co.uk/withdrawal/ of jabgadyuking in natural conditions."
If I understood correctly, then he does not like that the team was not allowed to edit mistakes, and when they rolled out a huge patch with edits, they cut them out of the title screen.
Like, these shit did not do anything for 3 years, and now we, Rockstar, have taken up the job and released a huge patch.
Although given the manner of the speech of the leader, I would not believe him a word. It is possible that both sides have no longer screwed up there.
Bustics is to make remasters of such poor quality
Although their mention was not completely cut out, but in the place of the head of the developer, I would just be happy that they removed as involved in the development of this piece of misunderstanding
If anything, these grief developers were entrusted to Porceaus GTA three times: SA and twice GTA3 and GTA: Sun and I do not agree that they had no experience =/
2013:
-Boys here are San Andres, Port PLZ on mobile phones
-GATova! (very bad)
2014:
-Boys here are San Andres, Port PLZ on Xbox360
-GATova! (very bad)
2015:
-Boys here are San Andres, Port PLZ on PS3
-GATova! (very bad)
2021:
-Boys here you have San Andres, make remaster pliz
-GATova! (very bad)
And when they are already experienced by your logic? Literally 8 years have passed!
Dude, you’re drunk? The market works exactly that the employee on outsource will find the next project because he had the previous one, where he is indicated by the developer, and he has something to refer to as experience. Let us leave the question of brackets that in the case under discussion this is such a recommendation, but there are no “did the case, Vali and be silent, your work does not belong to you, you don’t need to mention you” in the market. In a system where there are some appointments – yes, but not on the market.
And ported GTA: CA for generation PS360. Very poorly ported, to put it mildly.
Experience = \ = skills! 8 (. ) years in the industry, this is not an “inexperienced team”.
I understand correctly, he was offended by the fact that he was not mentioned when creating a remaster of the GTA trilogy?
When creating the very game that everyone who is not lazy sucks? Yes, how dare they! It is necessary to remind you of your jamb! Hmm.
As for me, then like in that meme "sho is a garbage, sho that garbage". GSG worked with Rockstar for a long time, and to be honest, then I can throw them respect for the first ports of GTA 3 and Weiss City on the mobile phones in the early 2010s, but all that would be later-slag.
St. Andryukha both on mobile phones and on the 7th generation worked through the ass with a large number of bugs. I, when I knocked out the platinum on the PS3 in that shit Port cherished by seven -story. Cars switch the gears every 1.5 seconds. The feeling that Karl is not driving by car, but the cululis masturbates, by God. Graphic artifacts, departures, disappeared sound, and this is not yet mentioning the plugs from the radio. I would at the place of quality control of them, after the release of the SA in 2013, fired to their mobile phones and gave the subsequent ports to my studios.
Rockstar has almost 10 studios, which have only been done for the past 10 years, which painted in online cars. Okay, 1-2 studios, this can still be understood, but not all at once. Yes, there was a large -scale RDR2 and everything accompanying, but hardly more than half of all employees worked on it (maybe I’m mistaken, but it seems *crossed up *).
I have the feeling that Rockstar gives a training manual to its top managers, because I can’t justify this Shiza differently. She probably looks like this:
The checklist of the top manager Rockstar: 1) wake up; 2) go for a salary; 3) to think of some other nostalgia from remasters of old games for 60, not $ 10, still be introduced; 4) drink coffee, lit a cigar from 100 dollar bills; 5) . 6) profit
And I understand that this is rather T2, not Rockstar, but they have always been for the idea of the best video game entertainment, not grandmothers. Of course, this is a business. We must earn, but at least they had the idea that “we must earn and be successful because of the finished business solutions, but due to the best games”. Maybe it remains, hell knows, but for me it doesn’t matter anymore. As they say: "The reputation is being built for years, and collapses in an instant".
For me it is almost destroyed. I’m not sure that even GTA 6 will be able to somehow influence her. No matter how ingenious it may be. Now, personally in my eyes, they are just a gaming publishing house, with understandable goals that once every 5-10 years produce not even masterpieces, but just at least something.
Before Jubisoft, they do not believe that they will once go down, this is a super brilliant shit leader, but I lost respect for them for a long time of this liquid obstetric in 2021.
And they also could not cope with them, actually part of the errors from these ports, because the basis of all these ports))
Play RE3 and Revc and San Andreas with Silent Patch, this is much better and more solid than it.
Well, of course it looks logical, they found the scapegoat LOL
But the Rockstars are not snow -white of course, okay, then the complaint is in the case🗿
There is no about the graphon at all. The textures were blurred, as if they were poured oil on the characters, and the models were also broken, which is why the same faces are the last nightmare. In fact, you can see the remark of the remister on the large console from Vadim M, which adopted all the disadvantages of the mobile port, they also added their own to a heap.
This is Ivan Lozhkin, of course
This is what it turns out ..
On the one hand, there are rockstars who have a lot of cars for one game.
On the other hand, the Actibulation concern and studio make a bunch of games for one Codla.
So they didn’t do this update, but another studio
As far as I know, this large -scale new patch has already made a friend, I am a team of developers.